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POVαBleP

povable@mastodon.art

@povable@mastodon.art
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Persistence Of Vision is an SDL (Scene Description Language) for 3D rendering engines, not that different from what USD is to the Renderman community.
With a long history that makes it very stable and feature rich, its main engine is rewritten since v3.7 (currently 3.8) with 64 bits multi-threading, subsurface scattering, stochastic quasi Monte-Carlo sampling, depth of field, real time mode…

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Home extensions.blender.org/add-ons/povable/
Facebook Page www.facebook.com/povable
Donations liberapay.com/POVaBle/
Facebook Group www.facebook.com/groups/739767156410999
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