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  3. While working on spark.js, I realized that normal map compression formats weren’t supported in popular frameworks like three.js.

While working on spark.js, I realized that normal map compression formats weren’t supported in popular frameworks like three.js.

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  • Ignacio Castaño🍉C This user is from outside of this forum
    Ignacio Castaño🍉C This user is from outside of this forum
    Ignacio Castaño🍉
    wrote last edited by
    #1

    While working on spark.js, I realized that normal map compression formats weren’t supported in popular frameworks like three.js. I addressed that gap by adding the necessary support to three.js and wrote an article to shed some light on the topic, drawing from my experience in real-time 3D graphics.

    https://www.ludicon.com/castano/blog/2026/02/normal-map-compression-revisited/

    #webgpu #webgl #threejs #sparkjs

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