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  3. #CrazyIdea: an icebreaker game for large groups, loosely inspired by Lock and Key

#CrazyIdea: an icebreaker game for large groups, loosely inspired by Lock and Key

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  • Chad SchultzC This user is from outside of this forum
    Chad SchultzC This user is from outside of this forum
    Chad Schultz
    wrote last edited by
    #1

    #CrazyIdea: an icebreaker game for large groups, loosely inspired by Lock and Key.
    Fostering Conversation:
    Everyone takes a cat card (such as "laser pointer cat"), a home card (such as "laser pointer home"), a conversation card (like "what are you passionate about?" or "where do you want to travel next?"). Talk to people. Talk about anything you want, but make sure to also use the prompt on the conversation card. Check to see if your cat matches their home or vice versa. When there's a match, return to the table with the cards to turn them in, get new cards and add to a scoreboard. At the end of the game, the total number of matches is announced and people are reminded of the need for fosters.
    The nice thing about gamifying social activity is that it provides an excuse to start or stop a conversation, at least for introverts.

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