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  3. The last few weeks I've been learning about GameBoy game roms and compression algorithms.

The last few weeks I've been learning about GameBoy game roms and compression algorithms.

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ducktalesphpgameboy
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  • terry matulaT This user is from outside of this forum
    terry matulaT This user is from outside of this forum
    terry matula
    wrote last edited by
    #1

    The last few weeks I've been learning about GameBoy game roms and compression algorithms. And I saw the DuckTales game was only 64k, and thought "that's smaller than my company's Contact page"... "can I run it in PHP?"

    The short answer is no, but you can pull out images and sprites:

    https://www.terrymatula.com/random/2026/decompiling-ducktales-for-game-boy-with-php/

    #ducktales #php #gameboy

    Phil NortonP 1 Reply Last reply
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    • terry matulaT terry matula

      The last few weeks I've been learning about GameBoy game roms and compression algorithms. And I saw the DuckTales game was only 64k, and thought "that's smaller than my company's Contact page"... "can I run it in PHP?"

      The short answer is no, but you can pull out images and sprites:

      https://www.terrymatula.com/random/2026/decompiling-ducktales-for-game-boy-with-php/

      #ducktales #php #gameboy

      Phil NortonP This user is from outside of this forum
      Phil NortonP This user is from outside of this forum
      Phil Norton
      wrote last edited by
      #2

      @terry that was interesting, thanks!

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