On the other hand this makes a cool "projection beem" effect

deusfigendi@troet.cafe
@deusfigendi@troet.cafe
Posts
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Wrote a custom C++ engine to render raw WAD geometry directly to the DAC. -
Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.Yea I guess so, but you still go back to 0/0 every frame?
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Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.Beautiful.
Did you do any optimization to minimize the way the ray has to run? Or does it just work well enough?