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IGDA LahtiI

igdalahti@mementomori.social

@igdalahti@mementomori.social
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  • Game Developer featured in Yle!
    IGDA LahtiI IGDA Lahti

    Game Developer featured in Yle!

    Unemployment Simulator 2018 sets player in a boxers of lonely and depressed person. Game developer Samuel Lehikoinen put himself in the game and his old flat.

    https://yle.fi/a/74-20205355 (Article in Finnish)

    #gamedev #indiegame #indiedev

    Uncategorized gamedev indiegame indiedev

  • EA is looking for Game Art Intern.
    IGDA LahtiI IGDA Lahti

    EA is looking for Game Art Intern.

    Contract: 12-month Internship (September 2026 start)
    Location: Helsinki, Finland
    Work Model: Hybrid (3 days a week in office)

    Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

    https://jobs.ea.com/en_US/careers/JobDetail/Game-Art-Intern/212307

    #job #gamedev #gameart #ea

    Uncategorized job gamedev gameart

  • Checkout weekly Finnish Game Industry news by Neo Games!
    IGDA LahtiI IGDA Lahti

    Checkout weekly Finnish Game Industry news by Neo Games!

    "The Finnish Game Museum celebrates its 9th anniversary on 7 February with a virtual event on Twitch. Neogames Finland’s Suvi Latva and KooPee Hiltunen offer a slightly more serious, but not purely depressive, look at the current state of the Finnish Game Industry at Pocket Gamer Biz. On the studio front, Nitro Games wraps up its project with Business Finland, receiving a final funding instalment of €340,000, while Bitmagic unveils an AI-created take on the classic Civilization formula and Cities: Skylines 2 sees its UI undergo an “extreme makeover” as Iceflake steps in as the new developer. Talking about making games; Finnish Game Jam, organised last weekend across Finland, once again showed the strength of the grassroots scene as jammers created 259 games during Global Game Jam 2026 in just about 48 hours. Looking forward; Road to Vostok enters Early Access on 7 April, and Ritual Party by Hologram Monster gets its Early Access release date for 17 February."

    Full article: https://neogames.fi/weekly-news-6-26/

    #gamedev #neogames #finnishgameIndustry

    Uncategorized gamedev neogames finnishgameindu

  • FGJ Lahti had 12 games created!
    IGDA LahtiI IGDA Lahti

    FGJ Lahti had 12 games created! Go checkout them in the GGJ site: https://globalgamejam.org/group/31119/games

    #gamedev #peliala #igda #igdafinland #igdalahti #lahti #fgj26 #fgj #ggj #finnishgamejam #globalgamejam

    Uncategorized gamedev peliala igda igdafinland igdalahti

  • Read the Gmoffi Corner article from Game Maker's of Finland!
    IGDA LahtiI IGDA Lahti

    Read the Gmoffi Corner article from Game Maker's of Finland!

    Gamebadges – Making Game Industry Competence Visible by Ria Gynther

    The game industry is built on highly specialised skills, rapidly evolving roles, and project-based work that do not always fit neatly into traditional job titles. A “designer”, “producer”, or “programmer” can mean very different things depending on the studio, project, or even platform. As a result, it can be difficult to clearly communicate what professionals and students are actually capable of doing, especially when changing roles, entering the industry, or working across multiple disciplines.

    Gamebadges was created to address this exact challenge by focusing on one central question: How can we make game industry competence visible and easily explainable?

    At its core, Gamebadges aims to make game industry skills more visible, understandable, and portable, supporting professionals at different stages of their careers and contributing to a more transparent and connected industry.

    Full article: https://www.peliala.fi/en/news/gmoffi-corner-gamebadges/

    #gamedev #gamemakersoffinland #gamemakers #peliala #finnishgameIndustry

    Uncategorized gamedev gamemakersoffin gamemakers peliala finnishgameindu

  • IGDA Lahti provided snacks for the FGJ Lahti SoSA!
    IGDA LahtiI IGDA Lahti

    IGDA Lahti provided snacks for the FGJ Lahti SoSA!

    Hope you are enjoyed the game jam. If you got the spark of game development and want to keep learning more join as volunteer in IGDA Lahti: https://forms.gle/8dhH3a94xJ7KX2Wq8

    IGDA Lahti is organization under IGDA Finland. We organize meetings about once a month with varying topics from stories from game developers or more chill meeting like our summer BBQ events. Goal of IGDA Lahti is to increase interest in game development in Lahti and support local developers.

    We are constantly looking for more volunteers to help plan and organize events. You can also use your skills or if you want to practice doing something like social media management, contacting speakers or what ever you like to do!

    With IGDA Lahti you can get contacts with people in the game industry and get to meet new people. You can also get free or cheaper tickets for bigger events like Pocket Gamer. You also get to join bonanza event that is a meeting with all IGDA Volunteers around the Finland!

    #gamedev #peliala #igda #igdafinland #igdalahti #lahti #fgj26 #fgj #ggj #finnishgamejam #globalgamejam

    Uncategorized gamedev peliala igda igdafinland igdalahti

  • Checkout weekly Finnish Game Industry news by Neo Games!
    IGDA LahtiI IGDA Lahti

    Checkout weekly Finnish Game Industry news by Neo Games!

    "This week’s news from the Finnish Game Industry highlights how strong investments in education and coaching continue to support new game companies across the country. GameCity Kajaani keeps expanding its open learning offering with a growing library of free lectures from game design to legal, while the second Game Track programme is about to kick off in Jyväskylä, fuelling the pipeline from skills to entrepreneurship. On the game development front, there is once again good news as The Last Caretaker is selling well, with gross revenue of $7.6m less than two months from launch, and Jussi Loukianen has founded a new Finnish publishing company, Coyote Time Publishing. Finns have also made their voices heard in the regulatory discussion around games, with 59 368 people signing the “Stop destroying videogames” initiative. A high note to the end: game development and creativity in its purest form is celebrated as Finnish Game Jam weekend begins as part of Global Game Jam, with more than 20 jam sites across Finland, including the National Gallery."

    https://neogames.fi/weekly-news-5-26/

    #gamedev #neogames #finnishgameIndustry

    Uncategorized gamedev neogames finnishgameindu
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