@diazona @ainmosni I would do it with the object "attuning" - let the player know their PC's stats are getting drained, but offer a stronger benefit from the amulet. Eg: drains -1 WIS and -1 INT but its fine, it gives you +3 INT it's an obvious net benefit! Repeat with obvious benefit every time it drains more stats. Then "amulet loses attunement" - you lose all benefits but retain the damage to your stats, but that's ok, keep wearing it, it will attune again. Watch bad decisions roll in