@bituur_esztreym @cstross @quinn It also shortens to a nice acronym that sounds way less insulting than it really is ("WoO manager", "he has WoOed all the way through this project", "that's a glorious pile of WoO").
jzillw@mastodon.gamedev.place
Posts
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Absolutely true. -
Absolutely true.@mkoek @cstross @quinn My almost entire experience is in video game development, i.e. a completely different space, and the 1-7-2 ratio holds, except instead of anarchists we get tech bros who are clearly trying to milk the project's funding dry and don't care if it collapses as a result.
(roughly 15% of commercial game development projects are ever completed; of those that see release, roughly 15% are financially successful)
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Absolutely true.@cstross On the other hand, my brother chose a career as a programmer for banks around the year 2003. Every single job he had back then just added to his personal list of banks where he wasn't going to keep his money. He had seen their backends and was afraid. I distinctly remember one particular job where his boss was the CEO's wife who knew nothing about software engineering and wasn't above e.g. testing in production.
i.e. sometimes banks manage financial risk by allowing it.