What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH?
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RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind -
RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mindNot sure whether Blue Prince and Dark Souls qualify? Part of me thinks that they're too grounded in reality, that the maze needs to be more abstract and idealized to get across that dream-world feel. King's Field probably fits. Most of From's post-Dark Souls games are out because they're too linear to count as a maze.
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Not sure whether Blue Prince and Dark Souls qualify? Part of me thinks that they're too grounded in reality, that the maze needs to be more abstract and idealized to get across that dream-world feel. King's Field probably fits. Most of From's post-Dark Souls games are out because they're too linear to count as a maze.
@mogwai_poet Antichamber might fit?
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@mogwai_poet Antichamber might fit?
@adamrofer I'd say so, yeah!
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RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind@mogwai_poet i'm not sure but i think i want to play more of these. animal well struck a chord with me i haven't felt often (though more for the weird shit than the maze parts i think)
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Not sure whether Blue Prince and Dark Souls qualify? Part of me thinks that they're too grounded in reality, that the maze needs to be more abstract and idealized to get across that dream-world feel. King's Field probably fits. Most of From's post-Dark Souls games are out because they're too linear to count as a maze.
@mogwai_poet Blue Prince was exactly my level of “weird dreamlike shit”, but I realize milage varies a lot. Also, therefore, the Maze book that BP is an homage to.
Antichamber is archetypical of this, I think.
Obsidian. Rhem. The Sexy Brutale? There's a lot of games that take place (or turn out to be taking place) in dream-worlds, but that's not exactly right.
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@adamrofer I'd say so, yeah!
@mogwai_poet whatever other games get listed will be also my favorite games, this genre you define is fantastic
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RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind@mogwai_poet It'd have to be either 3-D Dinosaur Adventure or Think Quick! although, admittedly, my taste in this genre has a lot to do with what they'd let me play during class time
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@mogwai_poet i'm not sure but i think i want to play more of these. animal well struck a chord with me i haven't felt often (though more for the weird shit than the maze parts i think)
@mogwai_poet honestly a lot of narrative-heavy archive trawl games feel like this to me? tr-49 and analogue: a hate story and her story/immortality all feel very mazelike and prone to unsettling interactions between emergent serendipity and purposely-designed weirdness
actually aaron reed's novel-pluribus "subcutanean" scratches a very similar itch
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@mogwai_poet It'd have to be either 3-D Dinosaur Adventure or Think Quick! although, admittedly, my taste in this genre has a lot to do with what they'd let me play during class time
@clayote Think Quick especially looks great, but also I'm afraid of it
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RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind@mogwai_poet If a non-literal maze counts, then Panic! for the Sega CD. You're in a room filled with buttons. One button teleports you to another room filled with buttons, all the other buttons do weird shit. Figure out the correct sequence of button presses to "win" (or just watch weird shit happen til you get bored. There's a lot of it)
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RE: https://mastodon.social/@mogwai_poet/116067616657592631
What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")
Trying to define by example:
- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind@mogwai_poet @chrisamaphone Cave Story, maybe
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